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| TextBoxEditTString (int left, int top, int width, int height, T *text) |
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virtual void | OnDraw (DC *dc) |
| Implements drawing code.
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void | GetEditText () |
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void | SetText (T *text) |
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T * | GetText () |
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void | Closed () |
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void | UpdateEdit (byte b) |
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| TextBox (int left, int top, int width, int height) |
| Constructor. More...
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void | RegisterContentChangedReceiver (IContentChangedEventReceiver *event) |
| Application need to call this function if it wants receive notification about this window content changing.
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void | SetMargins (int offset_x, int offset_y) |
| Defines offset from left and top for text.
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void | SetFont (uint8_t *font) |
| Sets font.
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| Window (const __FlashStringHelper *name, int left, int top, int width, int height) |
| Constructor. More...
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virtual void | SetDecorators (DecoratorList *decorators) |
| Sets window decorators list.
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DecoratorList * | GetDecorators () |
| Returns window decorators list.
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void | AddDecorator (Decorator *decorator) |
| Adds decorator to the decaorator list.
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Dialog * | FindDialog (const __FlashStringHelper *id) |
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void | RegisterDialog (const __FlashStringHelper *id, Dialog *dlg) |
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IDialogClosedEventReceiver::DialogResults | DoDialog (Dialog *dlg) |
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void | RegisterTouchEventReceiver (ITouchEventReceiver *touchEventReceiver) |
| Registers receiver for touch event. More...
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virtual bool | IsAwaitTouch () |
| Returns true if window await touch action (like button) or false if touch manager should ignore this window during processing of touch events.
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virtual void | OnTouching (DC *dc) |
| Touch manager calls this function in the loop as long as touch action proceeds.
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virtual bool | OnTouch (int x, int y) |
| Touch manager calls this function right after touch is released.
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Window * | RootWindow () |
| Returns pointer to root window. MainWindow does not have any parents.
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virtual void | Move (int left, int top, int width, int height) |
| Moves and resizes window relativly to the parent window. More...
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void | Invalidate () |
| If function is called than the window manager updates the window.
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bool | IsDirty () |
| Returns true if window has to be updated.
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int | Left () |
| Returns window left coordinate relative to the parent window.
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int | Top () |
| Returns window top coordinate relative to the parent window.
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int | Width () |
| Returns window width.
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int | Height () |
| Returns window height.
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void | AddChild (Window *window) |
| Adds window child window.
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Window * | Parent () |
| Returns Parent window.
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void | SetVisible (bool isVisible) |
| Sets window visibility status.
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bool | IsVisible () |
| Returns true if window visible and false is hidden.
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LinkedList< Window > & | Children () |
| Returns list of children window.
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void | Redraw (DC *dc) |
| Performs full window redraw. More...
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void | PrepareDC (DC *dc) |
| Setups window coordinate system. This function called by window manager right before window has to be redrawn and it is intended for internal use. More...
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int | _offset_x |
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int | _offset_y |
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IContentChangedEventReceiver * | _changedEvent |
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int | _left |
| window left coordinate relative to the parent window
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int | _top |
| window top coordinate relative to the parent window
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int | _width |
| window width
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int | _height |
| window height
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bool | _isVisible |
| if this variable is false this window and all child windows are not visualized
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LinkedList< Window > | _children |
| list of children windows. All children window are positioned relative to parent window
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Window * | _parent |
| pointer to parent window
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bool | _isDirty |
| if true than window manager will redraw this window.
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DecoratorList * | _decorators |
| contains list of drawig commands. If they are shared between more than one window -> SRAM usage optimisation
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ITouchEventReceiver * | _touchEventReceiver |
| call back event receiver for touch actions
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